NextGen Games Animation and VFX Skills level 3 (Peaks)

Arts, Media and Publishing

Arts, Media and Publishing
Arts, Media and Publishing
We are only accepting one application per candidate.

What will you be working towards?

Code P00226
Qualification Type National Award (BTEC)
Qualification Level Level 3
Course type Full Time


This course will give you a practical understanding of the complete production process of games production, culminating in the production of a fully workable game. It will help you to develop the skills and knowledge that are needed in the fast moving video games and VFX industry.


Designed by industry specialists and leading game agencies, the Level 3 in Game Production & VFX will help you gain the right skills and knowledge to become "industry ready". It will equip you with a solid foundation in art, design, maths and programming skills, which are highly desirable to industry.

You will understand and be able to apply animation and VFX techniques used in industry and enhance your creative thinking when developing your own concept art and developing levels within your own game. To complete the production process, you will also learn how to create a fully functional user interface and how to include sound into your game to really bring it to life.

Whilst centred on video games, the content means it is suitable for other creative media roles in which gaming techniques are applied more generally, including e-learning, participatory arts, and arts practice and performance.

You will cover units such as:

  • VFX fundamentals for the games, animation and VFX industries
  • 3D tools: principles and practice
  • Core principles of game design
  • Art fundamentals for the games, animation and VFX industries
  • The games, animation and VFX industries
  • Maths fundamentals for the games, animation and VFX
  • Fundamental product programming skills
  • Fundamental animation skills for the games, animation and VFX industries
  • Production management

How will it be delivered?

This course is classroom taught and you will have opportunities to develop your creative skills through instructor led workshops. Over the two years, you will work in teams on project briefs and game jams designed to develop team working, communication and critical thinking skills. Programming is a fundamental aspect of the course, and maths plays a significant role in developing games, animation and VFX outcomes.

Entry requirements

5 GCSEs at grade 4 or above including English Language. 

You'll also need strong IT skills, self-motivation and a passion for Computer Games, Animation and VFX.

Your next steps...

Where can it lead?

This course is nationally recognised within industry and commerce. Successful candidates can expect to find employment opportunities in software development, computer animation and visual effects industries. Examples of potential career progression opportunities are 2D games artist, concept artist, graphic designer, technical artist, games designer, games animator, environment artist, level designer, games producer, user interface designer and sound designer. This qualification could also form part of the basis for application to a Higher Education course (degree, foundation degree, HNC/HND) in a video-games related discipline.