Computer Science

Information and Communication Technology

Information and Communication Technology
Information and Communication Technology
We are only accepting one application per candidate.

What will you be working towards?

Code KE10
Qualification Type GCE A/AS Level or Equivalent
Qualification Level Level 3
Course type Full Time

Overview

Advanced GCE in Computing

A Level - Unit 01: Computing Principals - Externally Assessed - 40%

A Level - Unit 02: Algorithms and Problem Solving - Externally Assessed - 40%

A Level - Unit 03: Computing Project - Internally Assessed (Coursework) - 20% 

 The qualification encourages candidates to develop their knowledge and understanding of computer systems, the principles of computing (including programming) and how these are applied to the solution of problems. Additionally, the specification encourages candidates to gain an understanding of systematic methods - such as the use of algorithms and test strategies, the maintenance of computer systems, and the skills associated with documenting solutions - and encourages candidates to further develop skills associated with applying this knowledge and understanding to producing computer-based solutions to real problems.

Details

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How will it be delivered?

Unit 01 - Areas of Study

 

The characteristics of contemporary computer systems:

Input, output, process and the components of a computer system

 

Software and software development:

Types of software and the methodologies used to develop them

 

Exchanging data:

How data is exchanged between different systems

 

Data types, data structures and algorithms

How data is represented and stored in different

structures and the use of different algorithms

 

Legal, moral, cultural and ethical issues

Laws surrounding the use and ethical issues

that can arise from the use of computers

 

Unit 02 - Areas of Study

Elements of computational thinking

What is meant by computational thinking; abstractly, logically, procedurally and concurrently

 

Problem solving and programming

How computers are used to solve problems and programs can be written to solve them

 

Algorithms

The use of algorithms to describe problems and standard algorithms

 

Unit 03 - Programming Project

Candidates select their own user-driven problem of an appropriate size and complexity to solve. This will enable them to demonstrate the skills and knowledge necessary to meet the Assessment Objectives. Analysis of the problem. Design of the solution. Implementation of the solution. Testing and Evaluation of the solution. The project will be completed using an iterative (Agile) process to mimic as close as possible real life problems and solutions.

 

 

Entry requirements

1. The course is taught by subject specialists. 
2. You will require a grade 5 in Maths and 5s in Sciences (Physics in particular).
3. Candidates will have been assessed in Computer Science skills at Key Stage 3 and many will have followed a course in Computer Science at Key Stage 4. Whilst not assuming the full knowledge and understanding of the subject at Key Stage 4, these specifications assume that all candidates will have a basic understanding and knowledge of Computer Systems, Algorithms and Binary Logic.
4. There are two examinations in Year 13 and a Computing Project.
5. Students are expected to use at least an equal amount of their own time to complete independent work and research

TO ENSURE YOUR SUBJECT CHOICES DO NOT FIT INTO THE TIMETABLE, PLEASE CLICK ON THE LINK BELOW.   SUBJECTS SHOULD BE CHOSEN IN DIFFERENT BLOCKS TO AVOID ANY CLASHES

https://www.kes.sheffield.sch.uk/s/Y12-Subject-Blocks-2021-22-Version-2.pdf

Your next steps...

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