Computer Science, A Level

Science and Mathematics

Science and Mathematics
Science and Mathematics
We are only accepting one application per candidate.

What will you be working towards?

Code SS3
Qualification Type GCE A/AS Level or Equivalent
Qualification Level Level 3
Course type Full Time


A Level Computer Science qualification splits learning into three section: Computer Fundamentals, Programming Techniques and Logical Methods, and a Programming Project. It provides the perfect springboard for students looking at specialising in a computing-based career. Within the course, students study a range of theory topics, which include the principles and understanding linked to programming, topics such as hardware and software, networks, systems development life cycles and implications of computer use.



  • Characteristics of contemporary systems architecture: Operating systems
  • Software and software development: Introduction to programming
  • Exchanging data: Databases, networks and web technologies
  • Data types, representation and structures: Using Boolean algebra
  • Legal, moral, ethical and cultural issues: Computing-related laws
  • Elements of computational thinking: Understanding computational thinking
  • Problem solving and programming: Programming techniques, Software development methodologies
  • Algorithms: Analysis and design
  • The characteristics of contemporary processors (input, output and storage devices). Components of a computer and their uses. Software and software development (types of software and the methodologies used to develop them). Exchange data (how data is exchanged between different structures and the use of different algorithms). Legal, moral cultural and ethical issues (laws surrounding the use and ethical issues that can arise from the use of computers).
  • Elements of computational thinking. What is meant by computational thinking. Problem solving and programming. How computers are used to solve problems and programs can be written to solve them. Algorithms (the use of algorithms to describe problems and standard algorithms).
  • Analysis of the problem. Design of the solution. Implementation of the solution. Evaluation.


How will it be delivered?

3 exams

Paper 1 - Computer systems - externally marked question paper, 40%, 2 hours 30 mins

Paper 2 - Algorithms and programming - externally marked question paper, 40%, 2 hours

Paper 3 - Programming project - internally assessed, externally moderated, 20%




Entry requirements

Grade 5 or above in a GCSE Computer Science and Grade 5 or above in Maths.

(ECDL is NOT sufficient)

Your next steps...

Following successful completion of this course, there are many routes which can be utilised. University, employment and level 4 Higher Apprenticeships are the main options but each one has a wide range of potential options. Typical career paths can include:

  • Application analyst
  • Applications developer
  • Cyber security analyst
  • Data analyst
  • Database administrator
  • Forensic computer analyst
  • Game designer
  • Games developer
  • Information systems manager
  • IT consultant
  • Software engineer
  • Systems analyst
  • UX designer
  • Web designer
  • Web developer

This course will give you a deeper understanding and allow you to gain valuable knowledge explore potential career choices.