Computer Science
UTC Sheffield Olympic Legacy Park
Old Hall Road, Sheffield, S9 2AL
Available start dates
Available start dates
Course Summary
A Level Computer Science
A Level Computer Science is perfect for students who enjoy problem solving, logical thinking, and understanding how technology works. The course combines theory and practical programming to help you develop real-world computing skills that are valuable in many careers.
You’ll learn how computers and networks operate, how software is designed and built, and how algorithms are used to solve complex problems efficiently. The course encourages creativity, independence, and technical precision.
Course components:
Paper 1 – Computer Systems (40%)
Examined in June of Year 13, this paper covers how computers work, data representation, software, networks, databases, and cybersecurity.
Paper 2 – Algorithms and Programming (40%)
Examined in June of Year 13, this paper focuses on computational thinking, problem solving, and the design and analysis of algorithms. You’ll also develop your coding skills using a high-level programming language.
Programming Project (20%)
Completed during Year 13, with submission in Autumn, this coursework task allows you to design, develop, and test a program of your choice to solve a real-world problem.
A Level Computer Science provides an excellent foundation for further study in computer science, software engineering, cyber security, artificial intelligence, data science, or games development, and opens up opportunities in a wide range of technology-based careers.
Course Details
Computer Systems (40%, Written Exam)
- The characteristics of contemporary processors, input, output and storage devices
- Software and software development
- Exchanging data
- Data types, data structures and algorithms
- Legal, moral, cultural and ethical issues
Algorithms and programming (40%, Written Exam)
- Elements of computational thinking
- Problem solving and programming
- Algorithms to solve problems and standard algorithms
Programming Project (20%, Non-exam assessment)
The learner will choose a computing problem to work through according to the guidance in the specification.
- Analysis of the problem
- Design of the solution
- Developing the solution
- Evaluation
How will it be delivered and assessed?
Entry requirements
Grade 6 in GCSE Mathematics or GCSE Computer Science.
Students must select a specialism (Computing, Health Sciences or Sport Science) alongside this course
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Additional information
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